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Alex Gold

Technical Game Designer at Retro Studios

Alex Gold is a Senior Game Designer currently working at Retro Studios in Austin, Texas.1 He has over ten years of experience in the gaming industry and has worked on several popular titles throughout his career.1

Career Highlights

  • Current Role: Senior Game Designer at Retro Studios (since April 2021)1
  • Previous Positions:
    • Senior Game Designer at Bluepoint Games
    • Gameplay Designer at Bioware (worked on Star Wars: The Old Republic)
    • Game Designer at Other Ocean Interactive (worked on MediEvil for PS4)
    • Lead Game Designer at High Voltage Software and Moonbot Studios

Notable Projects

  • Contributed to God of War: Ragnarok, managing the wildlife initiative and leading a team of five1
  • Worked on MediEvil remake for PS4, focusing on level design, boss and enemy design, and content implementation1
  • Shipped indie games like Mike Dies and Dark Scavenger as a co-founder of Psydra Games1

Skills and Expertise

  • Proficient in Unreal Engine, Unity, and various proprietary game development tools1
  • Experienced in level design, gameplay balancing, and narrative development1
  • Skilled in managing teams and coordinating with different disciplines in game development1

Outside of his professional work, Alex is also a writer and musician. He has placed in several screenwriting competitions and plays keyboard and sings for a band.1

Highlights

Aug 26 · huntscanlon.com
Alex Gold Profile - Hunt Scanlon Media
Dec 18 · ign.com
A Retrospective: The Story of Retro Studios - IGN

Related Questions

What projects has Alex Gold worked on at Retro Studios?
How did Alex Gold transition from game design to venture capital?
What are some of the notable games Alex Gold has contributed to?
How does Alex Gold balance his work in game design and venture capital?
What skills does Alex Gold bring to his role at Retro Studios?
Alex Gold
Alex Gold, photo 1
Alex Gold, photo 2
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Location

San Francisco, California, United States