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Alexander Brazie

Alexander Brazie is a seasoned game designer with over 20 years of experience in the industry.4 He is the co-founder of Game Design Skills, a platform dedicated to sharing knowledge on game design concepts, craft, and profession.1 Brazie has an impressive background in both AAA and indie game development.1

In his AAA career, Brazie worked at Riot Games on League of Legends and at Blizzard Entertainment on multiple World of Warcraft expansions, including Naxxramas, Burning Crusade, Wrath of the Lich King, Cataclysm, and Mist of Pandaria.1 He also provided design feedback for other major Blizzard titles such as Starcraft 2, Diablo 3, and Overwatch.1

In the indie game sector, Brazie has worked with Studio Pixanoh, Moon Studios on Ori and The Will of The Wisps, and as Creative Director on the Tochi project at Snackpass.1 He has also been involved in educational initiatives, teaching at institutions like USC, RIT, and Kyoto Computer Gakuin.1

Brazie is known for his focus on player experience and gameplay mechanics.1 He believes in sharing knowledge to support upcoming game designers and developers, which led him to create Game Design Skills.1 His approach emphasizes critical thinking skills and mental models for making better design decisions in the often ambiguous space of game design.2

Currently, Brazie is actively involved in bridging talents and opportunities in the games industry through his work at Game Design Skills and other initiatives.34

Highlights

Sep 7 · linkedin

Kelly Bender just did an amazing two hour class on narrative design portfolios!

If you want to learn about how to make a competitive level design portfolios you should see this upcoming talk!

Sep 6 · linkedin

Great news! The Game Design Skills and Funsmith communities just passed two major milestones and we appreciate the entire LinkedIn community for helping make it happen!

Related Questions

What inspired Alexander Brazie to start Game Design Skills?
What are some key lessons from Alexander Brazie's game design experience?
How did Alexander Brazie's work at Riot Games influence his approach to game design?
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How has Alexander Brazie's philosophy evolved over his career?
Alexander Brazie
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Location

Orange County, California Area