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Andy Vella
Chief Technology Officer at Paddle
Andy Vella is a highly skilled technology executive with extensive experience in game development and management. He has a strong engineering background with proficiency in many aspects of game development including front-end and back-end development, graphics engines, tool pipelines, data analysis and game consoles. With a Bachelor of Science in Computer Science from the prestigious DigiPen Institute of Technology, Vella has held several senior-level positions in notable organizations. He is currently the VP of Engineering at Sunblink and previously co-founded Punch List, served as VP and General Manager of Self Aware Games at Big Fish Games, and held roles such as VP of Engineering, Executive Producer, Senior Director of Engineering, Lead Engineer at Big Fish Games and Core Engineer at Telltale Games as well as Software Engineer at Factor 5.
Vella has a track record of scaling engineering organizations, launching new products, and leading studio and business operations. During his tenure at Self Aware Games, he led the studio to a $250M yearly revenue stream from scratch with a five-person team. His expertise in architecting systems, crafting code and frameworks, analyzing data, building roadmaps, and financial plans earned him a reputation as a trusted leader and collaborator with a passionate team.
Overall, his contributions have been instrumental in developing and delivering high-quality games that have won critical acclaim as well as industry-wide recognition. His passion for game development, and management makes Vella a valuable resource to any organization looking for innovative and results-driven executives.
Highlights
Looking for someone to lead our next generation of UI architecture in Unity. Is it you? Do you know someone? :)
Excited to announce I've been promoted to CTO at Sunblink! Thanks to Julian Farrior and Justin Larrabee for letting me join this wild ride two and a half years ago. I still wake up and pinch myself because I must be dreaming to have found an opportunity this perfect. Lots of hard work and new achievements ahead of us!
Also, I'll be at DICE next week cheering on Hello Kitty Island Adventure as we were nominated for Mobile Game of the Year and Family Game of the Year. Would be great to catch up with anyone else who is going!
