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Austin Taylor

Senior Game Product Manager at Riot Games

Austin Taylor is a Product Manager known for his work on League of Legends at Riot Games. With a background in statistics from Harvard University, he combines his consulting experience in presentations with a love for videogames to drive strategic initiatives and develop innovative products.

During his tenure at Riot Games, Austin served as a Senior Game Product Manager and Revenue Strategist II, showcasing his expertise in the gaming industry. Prior to his time at Riot Games, he held various roles at Blizzard Entertainment, including Multicultural Network Leadership Team Generalist, Business Analyst for Overwatch, and Senior Analyst for Finance & Strategy.

Austin's professional journey extends beyond gaming, having worked at prestigious organizations like The Boston Consulting Group, Hewlett-Packard, Shenkman Capital Management, and American Tower Corporation in roles ranging from Associate to Program Manager.

Passionate about fostering diversity and inclusion, Austin is actively involved in uplifting the next generation of gaming enthusiasts and professionals. His dedication to empowering the gaming industry shines through in his initiatives and efforts to cultivate a more inclusive environment.

Highlights

Oct 18 · linkedin

If you're a Software Engineer in or around the Dublin area and want to work on League, this role might be for you!

Apr 20 · linkedin

"In the last 20-ish years, something subtle but important changed in the games industry. Once upon a time, “all” we had to do was create a great game. Of course, this is a herculean task by itself. However, thanks to World of Warcraft, League of Legends, Counter-Strike, Puzzles & Dragons, Candy Crush Saga, Clash of Clans, PUBG, Fortnite, and many, many other great “forever” games (live service games), we now have TWO simultaneous challenges.

Today, in the case that we manage to create even one great game:

  1. We always have to figure out how to create ANOTHER great new game. (And IF we do, then make it better!)

  2. We have to keep making that first live game better every day, week, month, and year…forever."

Really enjoyed this particular point in an article from Supercell. Worth the read if you have time!

Austin Taylor
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Location

Los Angeles Metropolitan Area