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Bill Wu
Investments & Partnerships at NetEase Games
Bill Wu is a seasoned gaming industry professional with a diverse skill set encompassing strategy, M&A, program management, product launch, business development, and P&L ownership.
He holds an MBA in Business Administration and Management from Quantic School of Business and Technology, a BS in Computer Science from Oregon State University, and a BA in Economics from Northwestern University.
In his professional journey, Bill has held key roles such as Senior Manager in Investments & Partnerships at NetEase Games, Business Manager for Minecraft, and Strategy Manager for Minecraft and Xbox at Microsoft.
His experience also includes positions at prestigious firms like Marakon, Morgan Stanley, Goldman Sachs, and Channel Economics, LLC. Moreover, he is the Founder of AlumTalks, showcasing his entrepreneurial spirit.
Bill Wu's expertise lies in driving business growth, managing strategic partnerships, launching successful products, and overseeing financial performance. His strong background in both technology and economics positions him as a well-rounded professional in the gaming sector.
Highlights
Platforms can take steps to spread out the distribution of engagement/monetization from top creators, mitigating “superstar economics”
For example, 3.5M streams per month on Spotify = minimum wage
Summary on fostering new ideas:
Making the cross-connection for a new idea requires a certain daring, otherwise it would be disparaged as merely “corollary of an old idea.”
It is only afterward that a new idea seems reasonable. To begin with, it usually seems unreasonable.
As far as creativity is concerned, isolation is required. The presence of others can only inhibit this process, since creation is embarrassing. The individuals must, therefore, have the feeling that the others won’t object.
If a single individual present is unsympathetic to the foolishness at such a creative session, the others would freeze. It seems necessary that all people at a session be willing to sound foolish and listen to others sound foolish.
The optimum number of the group would probably not be very high; no more than five would be wanted. A larger group might have a larger total supply of information, but there would be the tension of waiting to speak, which can be very frustrating. It would probably be better to have a number of sessions at which the people attending would vary, rather than one session including them all.
