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Brent Pease

COO/General Manager at WAGMI Games. Veteran company, product, and team builder. Founder resulting in Electronic Arts acquisition, Entrepreneur

Brent Pease is a driven product leader known for his passion for creating remarkable experiences that evoke awe in people.

Currently, Brent is actively involved in the transformation of Wagmi Games, elevating it from a project to a full-fledged organization. He is focused on refining existing roles, recruiting new talent, establishing an advisory board, seeking VC investment, optimizing development processes, and expanding development capabilities globally.

With a rich history of achievements, Brent previously played a pivotal role in the inception of Industrial Toys, its acquisition by Electronic Arts, and scaling the studio to 120 employees. He is adept at devising strategies to drive efficiency and quality by leveraging cost-effective centers across the globe.

Brent Pease's expertise spans various domains including team building, executive leadership, product management, game development, engineering management, C/C++, 3D computer graphics, Unreal Engine, large-scale software development, backend services, real-time operating systems, DSP, UI development in Qt and JUCE, computer animation, and Python.

He pursued his B.S. in Electrical Engineering from the University of Iowa and has held prominent roles in esteemed organizations like WAGMI Games, NEKTAR TECHNOLOGY, Industrial Toys, Electronic Arts, Avermetrics, Gunslinger Studios, Dreamworks Animation, Digidesign (now Avid Audio), Cityview Software, Bungie, Apple Inc., and more.

Brent Pease
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Location

South Pasadena, California, United States