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Bryan Bedford

Senior Character Artist @ Blizzard Entertainment

Bryan Bedford is a passionate game artist with over 12 years of experience in 3D character art. His love for creating captivating and inspiring characters has allowed him to establish deep connections with players from diverse backgrounds. Apart from his expertise in 3D modeling, UV mapping, and texturing, Bryan is skilled in gameplay design, 2D concept art, UI prototyping, and traditional sculpture. He is proficient in a variety of tools including Adobe Photoshop, Autodesk Maya, ZBrush, Unity, and Substance Painter. Bryan holds a BFA in Game Art from Laguna College of Art and Design and has worked with prestigious organizations like Blizzard Entertainment, contributing as a Senior Character Artist for projects like Overwatch 2 and Warcraft Rumble. His journey in the gaming industry encompasses roles at Particle City, Emerald City Games, Superplay Games, and involvement in artistic endeavors at Team Unchained and the Sawdust Art Festival.

Bryan Bedford
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Location

Irvine, California, United States