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Chris Burkhart

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Chris Burkhart is a seasoned professional with a diverse background in the tech industry.

Having held significant roles in various renowned organizations, Chris has a wealth of experience in data management, software engineering, and development.

With a track record that includes positions such as Engineering Director at Epic Games, Sr. Director of Data at Activision, and Principal Software Engineer at Blizzard Entertainment, Chris has demonstrated his expertise in overseeing technical projects and driving innovation.

His tenure as Lead Instructor at Galvanize Inc highlights his passion for mentoring and developing talent in the field of software development.

Chris's capabilities span across different tech domains, evident from his roles as Senior Software Engineer at Bolo Software, Lead Architect at Chute, and Software Developer at Singly.

His versatile skill set is further underscored by his experience as a Founding Partner at FifteenB, Technical Director at Pulsetracer, and Engineering Manager at Electronic Arts.

Chris has also excelled in management roles, having served as Project Manager and Quality Assurance Manager at Electronic Arts, showcasing his proficiency in overseeing projects and ensuring quality standards.

His technical acumen is reflected in his past roles as Technical Lead at Blizzard Entertainment, Lead Instructor at Galvanize Inc, QA Engineer at Rupture, and Software Development Engineer in Test at Microsoft.

Chris Burkhart's impressive career journey showcases a blend of leadership, technical expertise, and a passion for continuous innovation in the tech industry.

Chris Burkhart
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Location

San Leandro, California, United States