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Christopher Barrett

Game Director at Bungie

Christopher Barrett is a Creative Director known for his extensive experience in video game production, having worked on popular titles like Halo and Destiny series.

His career highlights include serving as a Game Director at Bungie and being part of the organization's Board of Directors.

With a background in Communication Design from Pratt Institute, Christopher is well-versed in various aspects of game development such as game design, art direction, graphic design, UX, and 2D illustration.

He has a diverse professional history which includes roles like Art Director at Microsoft and Bungie, as well as Associate Creative Director at Digital Pulp.

Currently, Christopher Barrett is involved in the development of Bungie's upcoming IP as the Game Director, showcasing his leadership skills and creative vision in the gaming industry.

Highlights

May 24 · linkedin

Watching a group of individuals come together to create something special is one of the best parts of being a part of Bungie. I’m so proud of all the work the incredible group of people that make up the Marathon team put into today’s official announcement of the game. The creativity that drives the team and the shared vision for the game are continuous sources of inspiration to me.

So, now we’re announced, and Marathon is known to the world. It’s a thrilling moment, but just the start. There’s more work to go as we shift gears and continue in our journey to make this game everything we know it can be.

Want to come help us make Marathon a reality? We’re hiring! Check out our Bungie careers page where you can see the latest open positions.

Christopher Barrett
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Location

Seattle, Washington