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Dan LaCivita
Co-Founder and Co-CEO at Play, experienced digital marketing and advertising executive
Dan LaCivita
Dan LaCivita is the Co-Founder and Co-CEO of Play, a company that develops the first native iOS design tool for creating mobile products.1 He has over 15 years of experience as an entrepreneur and leader in the digital space.
Career Highlights
- Co-Founder and Co-CEO of Play since August 201912
- CEO of Firstborn, a digital agency, from January 2015 to May 2019
- President of Firstborn from January 2010 to December 2014, leading the agency through an acquisition by Dentsu Aegis network
- Held various roles at Firstborn, including SVP, Executive Director, Producer, Executive Producer, and Flash Developer from 2004 to 2015
- Freelance Web Developer from 2002 to 2005
Education
- BS in Advertising from Boston University, graduating in 2002
Awards and Recognition
- Named one of the "100 people who make advertising Great" by the 4A's in 2017
- Recognized as one of Direct Marketing News' "40 Under 40" in 2016
- Firstborn was named OMMA Web Design & Development Agency of the Year and OMMA Creative Agency of the Year
Dan LaCivita is also a volunteer firefighter with the Trumbull Volunteer Fire Co 1.2 He has been featured in various podcasts and interviews discussing the future of mobile-first design and the role of Play in shaping the design tooling landscape.3456
Highlights
I often reflect on the things my parents did quietly when I was a kid that still have an effect on the person I try to be today. Here are three things my parents modeled for me:
1️⃣ 𝗪𝗵𝗲𝗻 𝘆𝗼𝘂 𝗰𝗮𝗻, 𝗴𝗶𝘃𝗲 𝗮𝘄𝗮𝘆 𝘆𝗼𝘂𝗿 𝗺𝗼𝘀𝘁 𝗽𝗿𝗲𝗰𝗶𝗼𝘂𝘀 𝗮𝘀𝘀𝗲𝘁—𝘁𝗶𝗺𝗲. Not everyone has the same 24 hours, but my parents somehow always found time to serve. My dad was always doing yard work for my grandma’s neighbors. My mom was a driver for the cancer society. They taught kids with special needs on weeknights and often brought my sister and I along with them. They still do bread runs to help feed those in need in their native Bridgeport, CT. They showed us, through their actions, that giving of yourself—even in small pieces—was a worthwhile pursuit and an obligation if you were fortunate enough to have the gift of time.
2️⃣ 𝗜𝘁’𝘀 𝗻𝗲𝘃𝗲𝗿 𝘁𝗼𝗼 𝗹𝗮𝘁𝗲 𝘁𝗼 𝗱𝗼 𝗻𝗲𝘄 𝘁𝗵𝗶𝗻𝗴𝘀. My mom went to college in her 40’s when my sister and I were still young kids. She went on to get her masters degree in public health. After decades in the grocery business, my dad changed careers, got certified, and became a public school teacher. It was a good experience, but he ended up going back to the grocery business before he retired (“The fruits and vegetables don’t talk back as much”). They taught us that it’s never too late to start writing a new chapter.
3️⃣ 𝗞𝗲𝗲𝗽 𝗳𝗮𝗺𝗶𝗹𝘆 𝘁𝗿𝗮𝗱𝗶𝘁𝗶𝗼𝗻𝘀 𝗮𝗹𝗶𝘃𝗲 𝗮𝗻𝗱 𝗺𝗮𝗸𝗲 𝘀𝗼𝗺𝗲 𝗻𝗲𝘄 𝗼𝗻𝗲𝘀 𝘁𝗼𝗼. We’re lucky to have many family traditions that are now multi-generational. For example, my sister and I have vivid memories of going to Sunday dinners at my grandparents’ house as kids. We now do the same with our kids at their grandparents’ house. The other day our older son said to my wife and I, “Dad, you guys are going to keep our home forever right? Because when I’m older I want to come here with my family for Sunday dinners too.”
The things we do influence our kids in more ways than we realize. After growing up with two pretty amazing role models, I realize I have big shoes to fill as a parent.
What’s the difference between the rendering modes for Apple’s SF Symbols and when do you use them?
SF Symbols match Apple’s signature font, San Francisco, and their weight, size, and color are customizable. There are currently over 6,000 SF Symbols available, with four different rendering modes that change the symbol’s color(s) and appearance.
Let’s take a look at each rendering mode and what makes them different.
𝗠𝗼𝗻𝗼𝗰𝗵𝗿𝗼𝗺𝗲: Monochrome is the default rendering mode. Each layer is the same color, so there is only one Fill property.
𝗛𝗶𝗲𝗿𝗮𝗿𝗰𝗵𝗶𝗰𝗮𝗹: Hierarchical rendering mode gives the symbol depth by varying layers’ opacity based on importance. Some SF Symbols have three layers and therefore three different opacities, whereas others have only one or two layers. The hierarchy of the layers, in addition to the layers themselves, is defined by Apple. You only need to choose the color so, again, there is only one Fill property.
𝗣𝗮𝗹𝗲𝘁𝘁𝗲: Palette rendering mode uses up to three colors, each on a different layer. You'll set three fill properties with the colors you would like to use. If a symbol has three layers, it will use all three colors. If the symbol only has one or two layers, it will use Color 1 or Colors 1 & 2, respectively.
𝗠𝘂𝗹𝘁𝗶𝗰𝗼𝗹𝗼𝗿: Multicolor rendering mode uses specific colors for specific layers. You'll have one Fill property that will set the color of all undefined layers, but the defined layers don't change.
With these rendering modes and other icon features like variable color (post on this coming soon!) designs using SF symbols feel infinitely customizable.
📓 Read our blog post for more details on using SF Symbols.
https://lnkd.in/e7D2Rd-T
