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Daniël Harmsen

Game Designer and Teacher

Daniël Harmsen is a seasoned Game Designer with over 50 released games to his credit. He excels in ensuring projects are not only fun but also meet their objectives and offer an engaging user experience across various platforms.

His skills encompass fast prototyping, a keen interest in programming with expertise in Unity3D, C#, and visual scripting languages. Daniël has a diverse design portfolio covering mobile, VR, web, PC, tablets, and bespoke hardware installations, as well as board games, card games, and room games.

Highly creative, Daniël can swiftly generate game concepts and is recognized as a flexible team player capable of supporting various roles within a game development team. He has hands-on experience with cutting-edge technologies like Oculus and VIVE VR headsets, kinect sensors, pressure/motion sensors, and custom-made hardware.

Noteworthy as a natural speaker in both English and Dutch, Daniël also possesses experience in conducting workshops, delivering lectures, hosting brainstorming sessions, and facilitating playtesting. His expertise extends to understanding the convergence of digital art, code, and design in game development.

Educationally, Daniël holds a Bachelor of Arts (BA) in Game Design and Development with Honours from Hogeschool voor de Kunsten Utrecht and pursued Graphic Design studies at ArtEZ University of the Arts.

He has held roles such as Teacher - Communication and Multimedia at Hogeschool van Arnhem en Nijmegen (HAN), AR Game Designer at GoSpooky, Senior Game Designer at Talespin, and Game Designer positions at IJsfontein and Two Tribes. Daniël also interned as a Game Design Intern at Two Tribes and served as a Gamestormer at SETUP. His early career includes stints as a Web Developer at 4net Internet and Lead Programmer at Lensflare Games.

In summary, Daniël Harmsen is a multifaceted professional with a rich background in game design, development, teaching, and workshop facilitation, enriched by a diverse range of industry experiences and a solid educational foundation.

Highlights

Oct 28 · linkedin

Hi everyone - I am looking for a new role in (serious) Game Design and would appreciate your support. Thank you in advance for any connections, advice, or opportunities you can offer. Get in touch! #OpenToWork

Dec 22 · linkedin

Check out this fantastic serious game we made at IJsfontein on Information Security. I am so proud of it! And the good news is, you might be able to get your hands on it for your company's employees! Follow the link to see and read more. If you have any questions, you can also ask me directly! Demo accounts are also available.

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Daniël Harmsen
Daniël Harmsen, photo 1
Daniël Harmsen, photo 2
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Location

Arnhem, Gelderland, Netherlands