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Danielle Corporon

Lead UI Designer at Naughty Dog

Danielle Corporon is an accomplished professional with a strong background in UI, UX, Visual Design, and Game Design.

With expertise in wireframes, user-flows, mock-ups, asset creation, and click-throughs, Danielle excels at delivering top-notch design solutions.

She possesses skills in team management, career development, mentorship, and hiring, fostering a collaborative and growth-oriented work environment.

Moreover, Danielle is adept at stakeholder management, strategy development, scheduling, road mapping, and risk assessment.

Her experience in outsourcing management, documentation, and planning further demonstrates her comprehensive skill set.

Danielle's proficiency in cross-platform development, including KBM, consoles like PlayStation & Xbox, and mobile platforms such as Android & iOS, showcases her versatility in the field.

She has a strong background in multiplayer and couch co-op game design, as well as expertise in Games as a Service/Live model.

Danielle is well-versed in Unity 3D, internal development tools, and implementation of layouts and animations, contributing significantly to project success.

Education-wise, Danielle holds a Masters of Entertainment Technology from Entertainment Technology Center, Carnegie Mellon University, and a Bachelors of Fine Art in Printmaking from Herron School of Art and Design, Indiana University.

She also undertook a Summer Exchange Program in Brittany, France, focusing on Printmaking & Painting at Pont-Avon School of Contemporary Art.

Having held key roles at prominent organizations like Naughty Dog, Blizzard Entertainment, and Filament Games, Danielle brings a wealth of experience to the table.

Her previous positions include Lead UI Designer, Senior UI Designer, and Associate UI Designer at Naughty Dog and Blizzard Entertainment, as well as roles at Filament Games.

Additionally, Danielle has contributed to academia as a Teaching Assistant for The Fundamentals of ETC at Carnegie Mellon University and as a User Interface Intern at Schell Games.

Danielle Corporon
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Location

Los Angeles, California, United States