Suggestions
Don Daglow
Pioneering game designer and novelist
Don Daglow is a prominent American video game designer, programmer, and producer, recognized for his significant contributions to the gaming industry. He is a member of the Economic Development Advisory Committee for the City of Sausalito, where he has been volunteering since 2020.
Career Highlights
-
Pioneering Game Developer: Daglow is known for creating several influential games, including Utopia, the first simulation game for the Intellivision, and Neverwinter Nights, the first graphical MMORPG. His work has been foundational in shaping various gaming genres.
-
Awards and Recognition: He received a Technical Emmy Award in 2008 for his work on Neverwinter Nights, and he has been inducted into several halls of fame for his contributions to the video game industry.
-
Leadership Roles: Daglow founded Stormfront Studios in 1988 and has held various advisory and leadership positions in organizations such as the Academy of Interactive Arts & Sciences and devcom.
-
Writing and Education: In addition to his game design work, Daglow is also a best-selling author and has served as an educator, sharing his expertise in game design and development.
Personal Background
Don Daglow graduated from Pomona College and has spent his career in Silicon Valley, where he has been involved in both the creative and business aspects of game development. His extensive experience includes roles at major companies like Electronic Arts and Mattel, where he contributed to the early development of video games during the industry's formative years.
Daglow's work continues to influence new generations of game designers and developers, making him a respected figure in the gaming community.12
Highlights
Congratulations to our Academy of Interactive Arts & Sciences Foundation Scholars for 2024! Do you know a promising student or early career professional planning a career in games? Please encourage them to apply for the 2025 AIAS Foundation Scholarships. Applications for our next group open in March, 2025, so drop that reminder on your calendar now!
I'm thrilled to be this year's speaker for The Society for American Baseball Research (SABR) Games and Simulations group at the SABR 52 National Convention this week. I'll be talking about Fifty Years of Baseball Simulation Games, including my work developing the first interactive computer baseball simulation in 1971 on a PDP-10 mainframe computer at Pomona College, and leading design on Intellivision World Series Baseball (1983) and Earl Weaver Baseball (1987) (both with Eddie Dombrower) as well as Tony La Russa Baseball (1991-97) and Old Time Baseball (1995) with the team at Stormfront Studios. I'll also cover more recent trends.
