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Eric Fear

Lead Technical Artist at Riot Games on VALORANT

Eric Fear is a Lead Technical Artist at Riot Games with extensive experience in the video game industry. Here are some key details about his background and career:

Professional Experience

Eric Fear joined Riot Games relatively recently. Prior to his current role, he worked at Wargaming Sydney as a Senior Technical Artist.2 He joined Wargaming Sydney in November 2019, expressing excitement about working with Dean Finnigan and the creative team there.2

Expertise and Skills

Eric is known for his broad knowledge across multiple disciplines of game development.1 His areas of expertise include:

  • Technical art
  • Unreal Engine
  • Rigging and animation tools
  • Pipeline development
  • Design

Career Path

Eric's career in the gaming industry spans several years and companies:

  • He previously served as an art lead at Wargaming Sydney1
  • Before joining Riot Games, he worked as a Senior Technical Artist at Wargaming Sydney2
  • He is now a Lead Technical Artist at Riot Games

Online Presence

Eric maintains a professional online presence:

  • His LinkedIn username is ericfear1
  • He has a personal website at ericfear.com showcasing his work in technical art3

Eric Fear is described as a highly accomplished and well-rounded technical artist, known for his expertise in various aspects of game development and his leadership abilities in the field of technical art.

Highlights

Oct 17 · linkedin

Surreal to finally be able to say that as of yesterday Wargaming Sydney closes its doors and reopens today as Riot Sydney!

It’s been a wild ride and I’m grateful for everything Wargaming has done to keep this team whole and find us an amazing new home.

We’ll get the chance to contribute to Riots biggest games and a lot of really cool tech, collaborating with their teams in LA to make great games for players!

Nov 29 · linkedin

Recently, I flipped something over on my profile, somewhat silently - but it was a big deal, both personally and in my career, so I wanted to say something.

One of the most difficult decisions I’ve ever made was stepping away from my startup Inspace XR. In many ways it was an integral part of me. I met and learned from so many incredibly generous people, and had the great privilege of building one of the most passionate teams I’ve been a part of.

I have always strongly believed in following your passion, and if I’m being honest with myself, video games and the communities that surround them form the bedrock of all my creative endeavours and my biggest aspirations.

To that end, I am thrilled to say that I have joined Dean Finnigan and the amazing creative team at Wargaming Sydney as a Senior Technical Artist. Building the future of online gameplay.

Whilst it’s sad to be leaving a family, I am constantly humbled and inspired by Justin Liang and the team at Inspace, and I look forward to being the #1 raving fan. Can’t wait to see what you guys do, I know it will be incredible.

Let’s battle ;)

Related Questions

What projects has Eric Fear worked on at Riot Games?
How did Eric Fear transition into his role as a Technical Artist?
What are some challenges Eric Fear faces in his job?
How does Eric Fear's background in rigging influence his work at Riot Games?
What tools or software does Eric Fear use in his daily tasks?
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Location

Sydney, New South Wales, Australia