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Eric McNine

Experienced VFX and Technical Artist | ex-Blizzard

Eric McNine is a talented individual with a background in Interactive Design and Game Development.

He holds a Bachelor of Fine Arts (BFA) from Savannah College of Art and Design.

Eric has worked in various reputable organizations, showcasing his skills and expertise in the industry.

He previously served as the Lead VFX Artist at Squanch Games, where he contributed to the visual effects of games.

During a career break, Eric focused on health and well-being, highlighting his holistic approach to work-life balance.

His experience includes roles as a Technical Artist at Mountaintop Studios and Blizzard Entertainment, where he honed his technical skills.

Eric also worked as a VFX Artist at Blind Squirrel Games, showcasing his creativity and visual effects expertise.

His journey in the industry includes being an FX Artist and Game Developer at Pure Imagination Studios and MekTek Studios.

As a Student Representative at Savannah College of Art and Design, Eric demonstrated leadership and advocacy for his peers.

Eric McNine's diverse experience and skill set make him a valuable asset in the field of game development and interactive design.

Highlights

Jul 15 · linkedin

After a short hiatus, I am open to work and looking for new opportunities. I am looking for Senior/Lead VFX or Technical Art roles. I have 10+ years of experience working on a variety of projects in both small and large teams. If anyone has any VFX or Technical Art needs, lets connect and chat about how I can help!

May 13 · linkedin

I’m happy to share that I've started a new position as Lead VFX Artist at Squanch Games!

Eric McNine
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Location

Mission Viejo, California, United States