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Eugene Woo
CEO at Venngage | Create accessible designs and visual content in a snap.
Eugene Woo is an engineer and visual storytelling enthusiast who founded Venngage, a platform designed to simplify the creation of vibrant visuals for individuals with varying design experience levels.
Eugene Woo pursued a Masters of Science in Planning from the University of Toronto and a BSc in Electrical Engineering from the Illinois Institute of Technology.
Throughout his career, Eugene held various roles in different organizations, including CEO at Venngage, Director Product Management at Parchment Inc., Founder at Vizualize.me, Partner at Apptellect, Founder & Principal Consultant at Maviq, Co-founder at MimirDM, Lead Systems Designer at GE Healthcare, and Project Manager at Motorola.
Venngage is distinguished by its user-friendly design tool that assists in creating accessible and compelling visual content.
Experience the Venngage platform for transforming ideas into engaging visuals without the need for extensive design skills by signing up for free at https://venngage.com today.
Highlights
I will be attending HighEdWeb 2024 in Albuquerque, New Mexico in 2 weeks!
It's going to be my first HighEdWeb conference and I'm really excited.
Would love to meet up if you are also attending.
Please shoot me a message if you'd like to meet up or grab a coffee.
#HigherEd #HighEdWeb2024 #Accessibility #Conference
Reading about Mattel’s commitment to making 80% of its games colorblind accessible by the end of 2024 is truly inspiring.
As someone passionate about accessible design, especially around colors, it's heartening to see a major company like Mattel, Inc. taking concrete steps to ensure their games are inclusive to all, including the 300 million people worldwide who experience color blindness.
Mattel's Pledge:
- 80% of Mattel’s game portfolio will be colorblind accessible by the end of 2024.
- Goal to increase this to 90% by 2025.
Games Included:
- Popular titles like Uno, Tumblin’ Monkeys, Blokus, and more.
Uno’s Colorblind Accessibility Features:
- Iconography: Redesigned Uno cards feature icons next to numbers to aid colorblind players in identifying colors.
- Patterns and Symbols: Integration of patterns and symbols to differentiate cards, ensuring color isn't the sole distinguishing factor.
- Mobile Versions: ‘Beyond Colors’ update in mobile Uno versions includes a unified set of symbols for easy identification.
Updated Some feedback from color experts: Mattel have used ColorADD (a system of symbols for color identification) which relies on colour blind people learning a whole new ‘language’. This is very different from actually changing colors or contrast to make them more distinguishable. This isn't the ideal solution.
While WCAG doesn’t apply to physical products, the principle of not relying solely on color to convey information remains relevant.
For more details, check out the article here: https://lnkd.in/e6xjnDgz
#Accessibility #ColorBlindness #AccessileDesign #Uno #Mattel
