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Gabriel Machado

Art Director | 2D Game Artist

Gabriel Machado is a seasoned professional with a background in design and gaming.

He pursued his Bachelor of Design at Universidade Federal de Pernambuco, honing his artistic skills and creativity.

With a rich employment history, Gabriel has held various roles in reputable organizations, showcasing his versatility and expertise.

He served as an Art Director at MetaBit Games, demonstrating leadership and creative direction abilities.

His tenure at King saw him excel as a Senior Game Artist, contributing significantly to game development and design.

Gabriel also leveraged his artistic talents as a UI Designer at Goodgame Studios, focusing on user interface aesthetics and functionality.

His experience extends to companies like Wooga, Nova Trupe, Joy Street, and Jynx Playware, where he held roles ranging from Game Artist to Creative Director.

Additionally, Gabriel shared his knowledge as a 2D animation teacher at Aeso - Faculdades Integradas Barros Melo, highlighting his passion for mentorship and education.

Gabriel Machado
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