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Graham Reid

Independent Game Developer (GrahamOfLegend)

Who is Graham Reid, Game Developer at GrahamOfLegend?

Graham Reid is a Jamaican independent game developer and the founder of GrahamOfLegend, a one-man studio.124 He is currently based in Brooklyn, New York.3

Background

  • Born and raised in Kingston, Jamaica3
  • Attended Savannah College of Art and Design (SCAD) in Savannah, GA, graduating with a BFA in Broadcast Design and Motion Graphics23
  • Worked as a freelance motion graphics designer and animator in NYC for several companies like IGN, Kinda Funny, and NBC from 2012-201523
  • Worked at Snapchat for over 6 years, eventually becoming a Senior Visual Designer3

Game Development

  • Started delving into game development in 2012, co-creating the game Shapes & Sound: The Shape Shooter for Android2
  • Developed his sophomore game Hecticube for iOS and Android2
  • Currently working on his first PC and console game, Super Space Club124
  • Officially founded GrahamOfLegend as a company in late 20182
  • Became a full-time indie game developer in 20212

Achievements

  • Won a Gold SCADDY Award in 2011 for On-Screen Graphics3
  • Super Space Club was released on Xbox and Steam5

So in summary, Graham Reid is a talented Jamaican game developer who has transitioned from motion graphics to indie game development, with a focus on visually striking games like Super Space Club.124

Highlights

Apr 2 · twitter

Exactly 12 hours y'all. We're one sleep away from Switch 2 news. What are you most excited to learn about?

For me, it's the mouse aspect of it all. I think Nintendo is at their best when they do their own thing, and this is exactly that. https://t.co/m2jtSa1a0t

Exactly 12 hours y'all. We're one sleep away from Switch 2 news. What are you most excited to learn
Jul 6 · linkedin

July 2nd was my last day at Snap Inc.! This is such a surreal sentence for me, but I knew that the journey had to come to an end at some point. I worked on one-of-a-kind projects that reached hundreds of millions of people across the globe, and I met and worked alongside some of the coolest, smartest people I have had the pleasure of meeting. The past 6 years at Snapchat have been awesome, and I'm looking forward to seeing our, ehrm, their*, continued success from the outside. Thanks to everyone who has made this an amazing experience.

That being said, I will now be working as GrahamOfLegend full-time making games and art! It's been something I've wanted to do seriously for over 5 years now, and I'm grateful that I've finally gotten to the point in my life where it's a possibility.

I hope my journey will provide you with tons of entertainment and lessons, be sure to follow along!

Related Questions

What inspired Graham Reid to transition from motion graphics to game development?
How does Graham's arts and design background influence his game development style?
What challenges has Graham faced while developing Super Space Club?
Can you tell me more about Graham's experience working at Snapchat?
What are some of the visual elements that Graham prioritizes in his games?
Graham Reid
Graham Reid, photo 1
Graham Reid, photo 2
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Location

Brooklyn, New York, United States