Sign In

Johan Rönnkvist

Principal Tools Developer

Johan Rönnkvist is an individual who thrives on challenging puzzles and strives to contribute to long-term project goals. Their collaborative nature is evident in their approach to working with others to enhance project outcomes, fueled by a preference for transparent and respectful communication.

With a background in C++ Programming from The Game Assembly and a diverse range of studies including Leadership, Tactics, Military technology, Political Science, and Physical Combat Value from Military Academy Karlberg, Johan Rönnkvist possesses a unique skill set that spans technical expertise and strategic understanding.

Having held prominent roles in various organizations, Johan Rönnkvist has significant professional experience, having served as Principal Tools Developer at King, Senior Software Engineer at Electronic Arts (EA), and in leadership positions at King overseeing tech, tools, and game development.

Johan Rönnkvist's career journey includes notable positions such as Tech & Tools Lead for Portfolio Games, Tech Lead for Bubble Witch 3, Lead of a tech team, and Senior Developer roles at King. Their experience extends to the realms of education, having been a member of the Board of Education at The Game Assembly.

Furthermore, their career includes stints as a Developer and Tools Programmer at various renowned studios like Massive - A Ubisoft Studio. Johan Rönnkvist's professional repertoire also features a role as a First Lieutenant in the Swedish Armed Forces, showcasing their diverse background and adaptability.

Johan Rönnkvist
Add to my network