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Jon Radoff

GameTech | AI | ML | Spatial Computing | Virtual Worlds

Jon Radoff is a driven entrepreneur deeply interested in the latest advancements in exponential technology, particularly within the metaverse space. He holds a special passion for empowering game developers and creators. With a background in social networking, content creation, online communities, and gaming, Jon is dedicated to pushing the industry forward through innovative leadership and leveraging technology for faster progress. His current focus at Beamable involves removing technological barriers to allow creative individuals to bring their envisioned games to life. Outside of work, Jon enjoys diverse activities such as cooking, mountaineering, and diving, and he values his personal relationships, having started a game studio with his wife, whom he met online. Educated at Harvard University, Jon has been involved with various organizations and held key positions in companies across different sectors.

Highlights

Apr 14 · twitter

What’s nuts is that in a week of this, the game got more players than it did in the years it originally operated

Mar 18 · twitter

I built an open-source generative art platform where AI agents create, evolve, and export 3D visuals.

It's called Threelab. React + Three.js + Go, 21 built-in patterns, a visual node-graph editor, genetic evolution, and 13 MCP tools so AI agents can drive the whole thing.

Everything exports as standalone HTML. 🧵

I built an open-source generative art platform where AI agents create, evolve, and export 3D visuals
Jon Radoff
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Location

Southborough, Massachusetts, United States