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Kevin Cornish

VP of Development at RKO Pictures

Kevin Cornish is the founder and CEO of Moth + Flame, a company he established in January 2015 in New York.12 Moth + Flame specializes in developing enterprise-grade immersive learning products using virtual reality technology, combining cinematic aesthetics with Natural Language Processing (NLP).24

Career Background

Before founding Moth + Flame, Kevin worked as the VP of Production & Development at RKO Pictures from 2005 to 2013.13 He has established himself as a leader in directing high-end, cinematic VR experiences, working with notable talents such as Taylor Swift and brands like Chanel, MTV, and AT&T.5

Company Achievements

Under Kevin's leadership, Moth + Flame has:

  • Developed VR training programs for various industries, including healthcare and the military4
  • Created impactful programs, such as a suicide prevention training for the Army4
  • Received recognition from institutions like the Television Academy, Cannes Lions, and SXSW7
  • Grown to employ 44 people and generate an annual revenue of $8.2 million as of 20252

Education and Recognition

Kevin is a graduate of Wesleyan University, where he studied English.15 He has been recognized as an innovation leader in the VR space, speaking at events such as SXSW, VRLA, GDC, and Stanford University.56

Kevin Cornish's vision for Moth + Flame is to define the future of virtual reality and use it to make a positive impact, particularly in areas like difficult conversations and training scenarios.4

Highlights

Jun 23 · linkedin

We could not be more proud of AVEnueS: Alayna, a conversational VR experience. We have submitted it for consideration for an Emmy in the Emerging Media category and if you are an Academy voter, we would love your support.

The story is about one of the most heartbreaking - and common - issues that child welfare workers need to deal with. A 15 year-old girl with mental health issues who has trouble regulating her emotions. She has been kicked out of her house and her mother has asked the foster care system to take her.

In this VR experience where you use your voice to talk to the character, you play the role of a case worker trying to build a relationship with Alayna through conversations over the course of a couple months. This was the first time we used passage of time to tell a longer form dramatic story and it worked really well.

Antwone Fisher wrote a heart-felt and gut wrenching script, which was a new step for him to move into interactive storytelling. He broke into his writing career with his memoir about growing up in the child welfare system, which became the movie directed by Denzel Washington. Antwone’s personal connection to this story and strong character development brought a level of realism that has been needed (in my opinion) over the last few years of virtual reality storytelling. His vision, brought to life in a breakout performance from Nykila Norman, sparked an alchemy that results in a powerful emotional connection to a truly memorable character.

As with all of our work, this is a voice activated experience where your words, thoughts and feelings impact the direction the story goes and the relationship you develop with Alayna. There is something about talking to a character on the other side of the screen that builds a relationship unlike anything you can develop in a lean back mode of cinema. We believe that the cinematic promise of virtual reality is to give audiences a passageway into a lived-in world of grit and deep emotion. It can give audiences a higher understanding of the human condition, where stepping into a new reality opens a new perspective and a new sensitivity with which we engage in the worlds we came from.

Molly Tierney Nat Livingston Johnson Jay Bushman Gabo Arora Lisa Hinrichs Angela Chen Alexandra Scordato Mary Elizabeth Monda Ethan Shaftel Jason Koffeman Christopher Sherwin Christopher LoBello Moth+Flame

Thank you for your consideration.

Jun 2 · linkedin

Excited to share this The New York Times article by jennifer steinhauer about our Suicide Prevention and Sexual Assault and Prevention Virtual Reality programs.  It’s inspiring to see how the United States Air Force has seen the potential of VR and taken it to a new level to use this next gen technology to help strengthen the military’s most valuable asset: its people.

Really can’t express enough how grateful we are at Moth + Flame to be able to help in this effort.  #VR #AR #airforce #training #leadership #readyAF #AlwaysReady #AirMobilityCommand #resilience  Megan Cornish Bryce L. Christopher LoBello Larisa Serbina

https://lnkd.in/d-BpZXP

Related Questions

What inspired Kevin Cornish to transition from filmmaking to VR technology?
How does Moth + Flame's VR technology simulate real-life scenarios?
What are some notable projects Moth + Flame has worked on?
How does Kevin Cornish's background in filmmaking influence his approach to VR?
What challenges has Kevin Cornish faced in developing Moth + Flame?
Kevin Cornish
Kevin Cornish, photo 1
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Location

West Hollywood, California, United States