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Kim Pallister

Gaming Strategist at Playstation. Formerly Intel, Microsoft, Matrox

Kim Pallister is an accomplished Strategist and Technology Director with a rich background in the semiconductor industry.

With a strong foundation in product planning and engineering leadership, Kim has excelled in Virtual and Augmented Reality, Semiconductors, Video Games, Business Development, and Marketing Strategy.

Kim Pallister's educational background includes studying DEC in Electrical Engineering Technology at Dawson College.

Kim has held key positions in renowned organizations, including Senior Director, Corporate Strategy at PlayStation, GM of Gaming Experiences & Services at Intel Corporation, and General Manager of Gaming Solutions, Services, and Worldwide Developer Relations at Intel Corporation.

Throughout Kim Pallister's career, roles such as Gaming Chief Segment Architect, Chief Technology Officer for VR/AR, Gaming, e-Sports, Client Computing Group, and Director of Virtual Reality Center of Excellence at Intel Corporation have showcased exceptional expertise and leadership.

Kim's contributions extend to diverse areas such as Business Development Manager at Xbox Live Arcade & MSN Games at Microsoft, MS Casual Games, Games Technical Strategist at Intel, and Developer Relations Manager at Matrox Graphics.

Kim Pallister shares valuable insights through publications and talks accessible at www.kimpallister.com, enriching the industry with knowledge and innovation.

Kim Pallister
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Location

Portland, Oregon, United States