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Kimberly Shannon

Unity Engineer at Niantic, Inc.

Kimberly Shannon is a highly skilled game developer and artist with a passion for delivering exceptional user experiences.

She holds a Master of Science degree and a Bachelor of Science in Game Design and Computer Science from the University of California, Santa Cruz.

Kimberly has a diverse background, having worked as a Unity Engineer at Niantic, Inc., Gameplay Programmer at Cignition, and Instructor for Modding Minecraft at iD Tech Camps.

Her professional journey also includes roles as a Software Engineering Intern at Trickplay Inc., Research Assistant at ETR Associates, and Grader and Tutor at UC Santa Cruz.

Kimberly aims to leverage her multidisciplinary skills to create engaging and immersive gaming experiences.

Her combination of technical expertise and artistic creativity sets her apart in the industry, allowing her to approach projects from a unique perspective.

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Location

San Francisco Bay Area