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Marco Marino

Game Developer at Spiderling Studios

Marco Marino is the Company Director at Spiderling Studios Limited, a UK-based independent game developer specializing in physics-based building games.13 He has been in this role since October 2014.1 Spiderling Studios is best known for the game Besiege, a medieval siege engine construction game released in early access in 2015.237 Marino was also interviewed as an indie game developer from GLiD in 2011.5

In addition to his role at Spiderling Studios, Marco Marino is also credited on one game with Marco Alexander Marino, Matthew Woolven, Stefan Mensen, and Romain Durand.4 He is a British national and resides in England, working as a digital artist.6 He was born in April 1991.6

Recently, Besiege has made a comeback with a major expansion, "The Splintered Sea," which introduces water physics to the game.2 Marino, along with director Daniel Schmidt, tinkered with the concept of adding water to Besiege.2

Highlights

May 24 · gamesradar.com
Nearly 10 years later, one of my absolute favorite sandbox games is ...
Nearly 10 years later, one of my absolute favorite sandbox games is ...
Jan 1 · mobygames.com
Spiderling Studios - MobyGames
Jan 28 · mobygames.com
Besiege (2015) - MobyGames
Apr 6 · n4g.com
Interview with indie developers GLiD - N4G

Related Questions

What are some of Marco Marino's most notable projects at Spiderling Studios?
How did Marco Marino contribute to the development of Besiege?
What inspired Marco Marino to become a game developer?
How has Marco Marino's role evolved at Spiderling Studios over the years?
What challenges did Marco Marino face while working on The Splintered Sea expansion?
Marco Marino
Marco Marino, photo 1
Marco Marino, photo 2
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Location

Brighton, United Kingdom