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Martin Butt

CTO at BODS

Martin Butt is the Chief Technology Officer (CTO) at BODS, bringing over 25 years of engineering and leadership experience across various sectors. He has a rich background in technology and management, having worked in industries such as e-commerce, gaming, and software development. Prior to his role at BODS, Butt held significant positions, including Vice President of Engineering at Stardust and various leadership roles at Electronic Arts (EA), where he was instrumental in managing engineering teams and delivering successful projects.

His educational background includes a Bachelor of Science (BSc) degree in Computer Science & Cybernetics from the University of Reading. Additionally, he has obtained certifications in Scrum Master and Project Management, enhancing his expertise in agile methodologies and project oversight.

Butt's extensive experience positions him as a key figure in driving technological innovation and strategic direction at BODS, where he focuses on leveraging technology to enhance business operations and product offerings.12

Highlights

Jan 4 · linkedin

Backend developer? Looking for something new? BODS is hiring!

  • Lead Software Engineer, Backend
  • Sr Software Engineer, Backend
  • Software Engineer, Backend

Visit https://bods.me/#careers for more info, or reach out to me directly!

Oct 13 · linkedin

BODS are hiring for a Sr Software Engineer, Unreal Engine (C++/3D)

If you have the skills, or know anyone that is interested, get in touch!

https://lnkd.in/g4N2usKV

#hiring #unrealengine #cpp #3d

Related Questions

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Martin Butt
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Location

San Francisco, California, United States