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Mathieu Fréchette

System Designer II @ Microsoft Activision Beenox

Mathieu Fréchette is a video game designer with a passion for technology and a methodical approach to solving challenges. With a background in information technology and experience in common development software such as Unity3D and Confluence, he has a vast knowledge of Windows, MacOS, Android, and iOS. Mathieu studied AEC Conception de jeux vidéo, Game Design/Level Design at Cégep Limoilou, where he developed skills in designing mechanics and systems, balancing gameplay elements, and working collaboratively as part of a team.

Prior to his work as a video game designer, Mathieu was a computer technician at Microtec Informatique. Mathieu hopes to leverage his technology know-how to create immersive game experiences for players.

Highlights

Mar 14 · linkedin

I’m happy to share that I have been promoted to System Designer II - Gameplay at Microsoft Activision Beenox!

Jun 21 · linkedin

I am happy to share that starting from June 27th, I will continue my journey at Activision Blizzard - Beenox as a UX & Game Designer on Call of Duty: Modern Warfare II.

I have been working towards this goal for years, so this is a dream come true.

I would like to thank Christopher Harvey, Dominic Simard and Jacob Rouleau for being incredible at helping me these past few years achieving this goal.

I also would like to thank Marie-Eve Tremblay, Maxime Carrier and Frédérique Arsenault-Côté for trusting me for the opportunity.

I'm excited to start this new chapter of my career.

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Mathieu Fréchette
Mathieu Fréchette, photo 1
Mathieu Fréchette, photo 2
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Location

Québec, Quebec, Canada