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Matt Rodgers

Senior Game Producer | Cross-Functional Agile Team Leader | Certified Scrum Master | Certified Scrum Product Owner

Matt Rodgers is a seasoned Senior Game Producer with over 15 years of experience in the gaming industry, having successfully shipped 36 games across various platforms like PC, console, VR, and mobile.

His expertise lies in project management using Agile and Scrum methodologies, along with proficiency in tools like JIRA and Hansoft. Additionally, he possesses technical skills in Unity3D, C#, C++, Javascript, HTML5, and Python.

As a strong leader, Matt has a track record of leading and mentoring teams, enhancing technical processes, and improving overall efficiency in large-scale game production environments.

With a BS in Computer Science from the University of Maryland and an AS in Real-Time Interactive Simulation from Digipen Institute of Technology, Matt also holds certifications as a Scrum Master and Scrum Product Owner.

His professional journey includes roles at well-known organizations like WIMO Games, Meta, Mojang Studios, WildTangent, Schell Games, HeadRight Games, RealNetworks, WildTangent, Microsoft Game Studios, and Nintendo of America, where he has held positions ranging from Game Producer to Director level.

Matt's passion for driving innovation, technical efficiency, and creating exceptional gaming experiences makes him a valuable asset in the gaming industry.

Matt Rodgers
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Location

Seattle, Washington, United States