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πŸ™Œ Matt Spiel

Product Design Systems

Matt Spiel is a Principal Product Designer specializing in Design Systems at Slack. Based on the available information:

Professional Background

Matt currently works at Slack, focusing on design systems.13 His LinkedIn profile indicates he has over 500 connections, suggesting he's well-established in his professional network.1

Previous Experience

Prior to his current role at Slack, Matt held positions at other notable companies:

  • He worked at Lyft, where he was involved with the enterprise team as a Product Design Manager for Lyft for Business.2
  • He also has experience at TripActions, as mentioned in his Twitter bio.4

Design Expertise

Matt's work involves:

  • Design systems development and management
  • Product design for enterprise solutions
  • User experience improvements, such as the recent introduction of the "Catch Up" feature for triaging unread messages in Slack3

Social Media Presence

Matt maintains an active professional presence online:

  • On Twitter, he goes by the handle @thinmatt.4
  • He describes himself as "Here mostly to torture myself" and mentions being part of the "Island Dad Squad Goals".4

Personal Interests

Outside of his professional life, Matt appears to be:

  • A baseball fan, specifically supporting the Oakland Athletics (A's)4
  • A father, given his "Island Dad" reference4

Matt Spiel's career trajectory shows a focus on product design in technology companies, with a particular emphasis on enterprise solutions and design systems. His current role at Slack allows him to contribute to shaping the user experience of a widely-used communication platform.

Highlights

Jan 10Β Β·Β linkedin

Here's my take on InVision that no one asked for...

It was a first of it's kind product, revolutionizing and modernizing product design as we know it. But I think it had an identity crisis at some point...

Sometimes companies have these moments where they have to decide what they truly want to be good at... sometimes it's obvious, but more often it's not.

When I was at my first product job we thought we were an educational software startup because that what's we told ourselves. We had a decent web app for the time, rocket ship trajectory, and an invaluable library of content... but the companies proficiency at video production eventually outpaced it's product abilities. Which means we likely would have been a better video prod company if we had recognized and pivoted, than a product company. The only problem is that doesn't scale. The growth eventually stopped and the product floundered for years. But the videos were always top notch.

When I was a Lyft, the company positioned itself like a once-in-a-lifetime, hyper growth tech startup. And it was that for some time. But ultimately, we were a logistics company. It was about paper thin margins at scale and getting people from one place to another in the most efficient manner possible. Sure, we used tech and apps to do it all, but at the heart it was always about the logistical experience. If we didn't nail that, no amount of wild tech mattered.

Which brings me to InVision. I never worked there (and it wasn't for lack of trying... their loss right :P). But as an outsider and long time user, to me they started out as a prototyping and feedback company and they did it exceptionally well before anyone else could. Breaking rules for what web apps did very early in the industry. But at some point, they turned themselves into a marketing and media production juggernaut... not sure if it was intentional or not... and it seemed to be more of their priority than actually building cutting edge software. Then Figma came along and it was all pretty much over. I think they could have been one of the most successful marketing/ad agencies in the world if they were able to recognize that truth and chose to do so... but, scale, yadda, yadda. They didn't.

Sad to see it end, y'all had a great run. We would not be where we are as an industry without it.

Thanks for coming. This concludes my #tedtalk on tech company existential crisis. Please like and subscribe.

Aug 10Β Β·Β linkedin

Today, I was the MC for our monthly Design Lightning session (think visual standup for all of design at Slack). As the host I had 5-10 to minutes to talk about anything I wanted...

So I proceeded to explain the science behind Dad Jokes, all the while telling everyone the most horrendous dad jokes. The moans, eye rolls, and complete look of dissatisfaction on everyone's face as I presented my slides was priceless.

Easily one of the most significant accomplishments in my career to date πŸ˜‹

In all seriousness though. Being able to work somewhere and have the psychological safety do this sort of ridiculous stuff is priceless. Work is better when it's fun.

#doyourbestworkatwork #bringyourfullselftwork

Related Questions

What are some notable projects Matt Spiel has worked on at Slack?
How did Matt Spiel transition from Lyft to Slack?
What is Matt Spiel's background before joining Lyft?
What design systems does Matt Spiel oversee at Slack?
How has Matt Spiel's work impacted Slack's product design?
πŸ™Œ Matt Spiel
πŸ™Œ Matt Spiel, photo 1
πŸ™Œ Matt Spiel, photo 2
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Location

Alameda, California, United States