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Maxwell Zierath

Lead Producer at Singularity 6

Maxwell Zierath

Maxwell Zierath is a Lead Producer at Singularity 6, a game development studio based in Los Angeles, California. He has over 8 years of experience leading teams to successfully create new games from start to finish.1

Professional Experience

  • Lead Producer at Singularity 6 (November 2022 - Present)1
  • Lead Game Producer at Survios (March 2021 - October 2022)1
  • Senior Producer at Riot Games (September 2015 - March 2021)1
  • Producer at Filament Games (June 2012 - September 2015)1

Skills and Specialties

  • Agile/Scrum Development
  • Kanban Development Processes
  • Game Lifecycle Management
  • Lean Development Methodology
  • Creative Project Management
  • Video Game Design
  • Graphic Design (Intermediate - Advanced Adobe Creative Suite)1
  • Team Leadership
  • Problem Solving

Certifications

  • ICAgile Certified Professional (ICP)
  • ICAgile Certified Professional in Agile Team Facilitation (ICP-ATF)1

Awards

  • Silver Award - Backyard Engineers (Serious Play, July 2015)1
  • Game of the Year - Reach for the Sun (Games Learning Society, June 2014)1
  • Best Gameplay - Reach for the Sun (Games for Change, July 2013)1

Maxwell Zierath is a passionate individual who works hard to improve his skill set and be a valuable asset to the companies he works for.1 He has experience leading teams of various sizes and is always striving to iterate and modify production pipelines to improve efficiency during game development.1

Highlights

May 6 · linkedin

Really cool to see us called out by Forbes in their list of 10 great MMO/MMORG games! https://lnkd.in/giCn-UY2

#Palia

Apr 9 · linkedin

Folks have probably seen that we had to let go a number of very talented people last week from Singularity 6. These people all contributed greatly to what Palia is and I want to help support them in any way I can find new places. This isn't a full list - so apologies for folks I didn't include. If you're looking for talented folks, please reach out!

Production -- Veronica Castillo Nia Lane Leo Natanian

Art -- Ev Munro - UI Traci Hui - UI Justin Wong - Concept Art Justin Baker - Concept Art Daphne Fiato - Environment Art Maya Mahalingam - Environment Art Danny Mak - Character Art Jesse B. - Animation Will K. - Animation Gretchen Asmar - Character Tech Art James Chao - VFX / Tech Art Lindsay Johnson - Art Outsource

Engineering -- 🎮Brian E. - Game Eric Holm - Game Avram Suson - UI Engineer

Design -- Roxanna Yu - UX Grace F. - Narrative John R. - Narrative Lauren B. - Narrative

QA -- Stephanie S. William P. Nicholas Wilkerson Don M.

Additional -- Katrina Weil - User Research Ganlai Wang - Data Melissa Kronen - Community

EDIT - Full list of folks are here. Please reach out if you want a recommendation https://lnkd.in/gY5j7EVH

Related Questions

What projects has Maxwell Zierath worked on at Singularity 6?
How did Maxwell Zierath transition from Riot Games to Survios?
What are Maxwell Zierath's key achievements in game production?
What makes Maxwell Zierath's leadership style unique?
How has Maxwell Zierath's experience at Filament Games influenced his career?
Maxwell Zierath
Maxwell Zierath, photo 1
Maxwell Zierath, photo 2
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Experience

Lead Producer at Singularity 6 (November 2022 - Present)
Lead Game Producer at Survios (March 2021 - October 2022); Senior Producer at Riot Games (September 2015 - March 2021); Producer at Filament Games (June 2012 - September 2015); Game Designer/Community at KBooM! Games (April 2011 - October 2011)

Education

Game Production Student at Tribeca Flashpoint Academy (2010 - June 2012)

Location

Los Angeles, California, United States