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Michael Vance

Chief Technology Officer at Activision Blizzard

Michael Vance is a highly experienced professional in the gaming industry with a background that spans over two decades.

Starting with porting games to Linux and transitioning to the console industry, he has worked on multiple console generations and adapted to various architectural and API changes in the PC landscape.

His journey includes diverse roles such as writing 3DS Max plugins, managing game teams, coding for SPUs and GPUs, and holding senior technical leadership positions.

Michael Vance holds a BS in Computer Science from Penn State University and has worked at esteemed organizations such as Activision Blizzard, Treyarch, and Loki Software, Inc.

Currently, he serves as the Chief Technology Officer at Activision Blizzard, showcasing his expertise and leadership in technical aspects of game development.

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Location

Cumberland County, Maine, United States