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Michal Ptaszek

Chief Architect at Riot Games

Michal Ptaszek, Software Engineer at Riot Games

Michal Ptaszek is an experienced software engineer and team leader at Riot Games, a leading video game company.1 He specializes in designing, implementing, deploying and testing highly scalable and reliable software systems.

Some key facts about Michal Ptaszek:

  • Current Position: Software Engineer at Riot Games1
  • Previous Experience: Head of Software Engineering and Owner at Pixelton2
  • Education: Akademia Górniczo-Hutnicza (AGH University of Science and Technology)1
  • Location: Kraków, Poland2

Michal Ptaszek has a strong background in software engineering, project management, and technical leadership. He has worked on developing high-performance applications and has experience in various programming languages and technologies.

His LinkedIn profile showcases his expertise in areas such as software architecture, agile methodologies, and cloud computing.1 Michal Ptaszek is known for his ability to lead teams and deliver complex projects on time and within budget.

Related Questions

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Michal Ptaszek
Michal Ptaszek, photo 1
Michal Ptaszek, photo 2
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Location

St Louis, Missouri, United States