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Scott Jon Siegel

Designer of playful, social experiences. I love making things that bring people together.

Scott Jon Siegel is a seasoned game designer with a strong passion for creating casual games and playful experiences since 2008.

With a notable career working for renowned companies including Zynga, Disney, PopCap, and Harmonix, Scott has contributed to successful titles like Gardens of Time, Café World, and HoloVista.

His most recent role involved shaping the musical landscape as the Product Owner and Design Lead of Fortnite Festival's Jam System at Epic Games / Harmonix.

Scott's educational background includes a B.A. in Integrated Arts from Bard College, studies in English and Linguistics at University College Dublin, and training at L'Institut de Touraine and Pennsbury.

Throughout his career, Scott has held various key positions such as Game Designer at IC-3 in Epic Games, Lead Game Designer at PopCap Games, and Designer at Harmonix Music Systems, among others.

He is a firm believer in the social impact of play and finds joy in fostering meaningful social connections through the experiences he crafts.

Highlights

Jul 3 · linkedin

Game devs who use Notion: How do you make the best use of Notion with your teams, for documentation? I've been using Confluence for years, and I find Notion flummoxing. How do you structure your information? When should and shouldn't I use databases?

Apr 10 · linkedin

My LinkedIn Tarot reading, courtesy of Danielle Baskin and her merry band of misfits at Moonlight.

Scott Jon Siegel
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Location

Boston, Massachusetts, United States