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Sebastian Long

Games UX, player science, playtesting. Brighton/Montreal.

Sebastian Long is a prominent figure in the gaming industry, specializing in helping game developers enhance player experiences. With his company Player Research, he has collaborated with top video game companies globally since 2012, including Sony, EA Games, Zynga, and Microsoft, among others. Sebastian employs various research methods like playtesting and usability evaluations to optimize usability and enhance the overall player experience. Following the acquisition of Player Research by Keywords in 2016, Sebastian now spearheads the company's global expansion.

Highlights

Apr 29 · linkedin

My GDC talks have appeared on the Vault! Here's the first: Lanie Dixon and I outline the mindset and tasks that help teams make deliberately difficult games, and benefit from player feedback. The answer: a concrete collective agreement on 'facets of difficulty', and a deliberate internal feedback process to protect them.

Link to the talk (requires Vault access): https://lnkd.in/etZWchJQ #gamesUR #UX #GDC2024 #gamedev

Jun 7 · linkedin

Player Research is hiring. Join our mission to help developers and publishers improve game design through insightful research. We are seeking both Experienced and Early Career Games User Researchers to join our studios in Montreal Canada, and Brighton UK. More details: https://lnkd.in/eCCBuvmM

Sebastian Long
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Location

Brighton, United Kingdom