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Sergey Mohov

Lead Gameplay Designer at Remedy Entertainment Plc

Sergey Mohov is a seasoned senior game designer with a wealth of experience spanning technical expertise, level design proficiency, and game journalism acumen. His career, which commenced in 2005, has allowed him to delve deep into the realms of narrative development and artificial intelligence within the gaming industry. Armed with a master's degree in game design and a portfolio boasting numerous award-winning indie games, Sergey's passion lies in utilizing narrative and AI to enhance gaming experiences. His primary skills encompass combat design, AI programming, scripting, narrative creation, level design, and proficiency in industry-standard tools like Unity3D and Unreal Engine 4.

Highlights

Sep 2 · twitter

It’s day two of our ongoing fundraiser for Ukrainian defenders.

Sometimes you gotta ask yourself: have you ever bought a 30 kg (66 lb) vehicle-mounted electronic warfare system for Ukrainian special forces?

It’s not an anti-FPV piece. It’s a conversation piece.

Please RT/etc.

Sep 1 · twitter

🛡️🚁 € 1,772 raised so far 🎯🎯 € 7,648 to go

▓▓▓░░░░░░░░░░░░░░░░░ 18.8%

Nov 25 · Gamasutra
Q&A: Ocelot Society on building Event[0] around an AI chatbot - Gamasutra
Sep 22 · Gamasutra
Making a chatbot that drives a narrative in sci-fi exploration game Event[0] - Gamasutra
Sergey Mohov
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Location

Helsinki, Southern Finland, Finland