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Thibaut Despoulain
Software Engineer, AR/VR Experiences at Facebook
Professional Background
Thibaut Despoulain is a skilled software engineer with a specialization in developing native and web-oriented applications, both in 2D and 3D formats. His extensive expertise encompasses technologies such as OpenGL, WebGL, Unity, C#, C++, JavaScript, HTML5, and CSS3. With a passion for innovation and creativity in game development, Thibaut has made a significant impact in the industry through his unique blend of technical skills and artistic insight.
Since 2013, when he released the futuristic racing game HexGL independently, he has been pushing the boundaries of interactive applications. His role in the development of Guardians of Atlas in 2016, alongside Artillery Games, showcases his strong collaborative spirit and ability to bring ideas to life through interactive experiences. Thibaut’s experience covers a broad spectrum, including work on interaction systems, rendering systems, VFX engines, and scripting, as well as artist tooling and UI/UX design.
Now serving as a Tech Lead in the AR/VR Experiences team at Facebook, Thibaut is at the forefront of cutting-edge technology, leading projects that merge the digital and physical worlds. His previous roles at Artillery Games included software engineer positions dedicated to 3D graphics, UI/UX, and tooling, where he honed his skills in creating visually stunning and user-friendly applications. Thibaut’s background as a freelance web developer and his tech internship further solidified his foundation in software engineering and game development.
Education and Achievements
Thibaut's educational journey began with an impressive Baccalauréat, where he earned a mention Très Bien while studying an array of subjects, including math and physics, in English at the prestigious Lycée Charles de Gaulle. This foundation set the stage for his further academic pursuits in the field of computer engineering. He went on to achieve his Master’s degree in Computer Engineering from the Université de Technologie de Belfort-Montbéliard, equipping him with the theoretical knowledge and practical skills necessary for a successful career in technology and software development.
Key Skills and Specializations
With a robust skillset covering both technical development and design, Thibaut demonstrates a well-rounded approach to his work. His keen interest in graphic design and UI/UX development enables him to interface effectively between artists, designers, and programmers. This unique perspective enriches his contributions, fostering better communication and collaboration among teams. As he looks to the future, Thibaut is particularly excited about the potential of web technologies, VR, and AR applications, eager to integrate them into his work.
As an innovative thinker with a dual competence in software engineering and graphic design, Thibaut Despoulain is poised to make significant contributions to the fields of gaming and interactive application development. His commitment to enhancing user experiences and pushing the boundaries of technology reveals his passion for creating engaging and immersive environments. As he continues to grow within the tech industry, Thibaut remains dedicated to leveraging his skills and exploring the possibilities within AR and VR.
Achievements
- Released HexGL (2013): Developed a web-based racing game utilizing WebGL, showcasing capabilities in both independent game development and modern web technologies.
- Worked on Guardians of Atlas (2016): Collaborated with Artillery Games, contributing to the development of a notable gaming title in the industry.
- Served as Tech Lead at Facebook: Currently leading AR/VR projects, emphasizing innovation and leadership in cutting-edge technological developments.
- Diverse Background in 3D Graphics: Contributed to various projects involving real-time 3D graphics, ensuring quality and efficiency in design and development.
Future Aspirations
Looking forward, Thibaut Despoulain aims to further delve into the realms of web technologies, virtual reality, and augmented reality, continually pushing his expertise to explore new frontiers in interactive experiences.
