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Travis Lynn
Game Development Educator & Mentor
Travis Lynn is the Head Esports Coach at Shawnee State University, a position he has held since August 2018.1 With over six years of experience in this role, Lynn has established himself as a prominent figure in collegiate esports.2
Professional Background
As the Head Esports Coach, Lynn manages a team of more than 40 student-athletes across 10+ game titles.1 He specifically coaches Fighting Games, Rocket League, and League of Legends.1 Under his leadership, Shawnee State University has become one of the leading collegiate esports teams in the Midwest.1
Additional Roles
Beyond his coaching responsibilities, Travis Lynn wears multiple hats:
- Game Development Educator: Lynn is a professor of Game Design at Shawnee State University.4
- Content Creator: He serves as the broadcasting director for the esports team, managing content across platforms like Twitch, Twitter, Facebook, and eFuse.1
- Senior Instructor: In the Engineering Technologies Department, Lynn holds the position of Senior Instructor in Digital Simulation & Gaming Engineering Technology.3
Philosophy and Approach
Travis Lynn's professional philosophy centers on helping others discover their passions and achieve their goals.1 He has been assisting individuals in identifying their skillsets in game development for over a decade and remains committed to mentoring more aspiring professionals in the field.1
Contact Information
For those interested in reaching out to Travis Lynn professionally:
- Email: [email protected]
- Phone: (740) 351-34082
Travis Lynn's expertise in esports coaching, game development education, and content creation makes him a valuable asset to Shawnee State University and the broader gaming community.
Highlights
Always remember, changing the plan does not mean giving up on the goal. Have backup plans in place to ensure success in the face of unexpected challenges. Keep an open mindset and be prepared to modify plans as needed to stay on track.
You got this.
I was inspired to take a few photos during my senior game studio class today. As they are working on some final touches to their game, we caught ourselves just enjoying running around.
Part of this is due to my students opting for a distinct approach to achieve depth of field. By employing rendering techniques that create a watercolor effect for distant objects. This helps them cultivate a distinct experience and identity while the camera still keeps focus on important items and allowing artists work to show through when observing up close.
Taking this approach allowed them to harmonize their art direction and enhance the overall aesthetic. In turn, helping motivate engineers and artists alike to continue pushing for the finish line. Students and I find ourselves just being captivated by the POIs and regularly taking in the scenery.
It's truly remarkable to witness the culmination of their efforts. They've been working for over a year on this one project, including a semester of preproduction, while still having other classes and obligations. Throughout this journey, they've navigated countless challenges, iterated on ideas, and poured their passion into every aspect of the project. As they approach the finish line and prepare to showcase their creation, there's a sense of excitement and anticipation in the air. I'm eagerly awaiting their final presentations and playing their vertical slice at the end of the semester.
#gamedev #highered
