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Tyler Anlauf

Senior Environment Artist - Call of Duty @ Raven Software

Tyler Anlauf is a seasoned professional with over 9+ years of experience in the game industry, with a focus on crafting high-caliber environments and visual storytelling.

Having spent 6 years dedicated to working on the iconic Call of Duty franchise, Tyler is passionate about continuous growth, both for himself and his team, always on the lookout for opportunities to master new skills and leverage cutting-edge technologies.

He excels in 3D Modeling, Texturing, Set Dressing, World Building, and Mentoring, with proficiency in tools like Radiant Engine, Unreal Engine, Unity, 3DS Max, Maya, Substance Painter, Substance Designer, Zbrush, Photoshop, and Marmoset Toolbag.

Tyler Anlauf's portfolio, showcasing his work, can be explored at tyleranlauf.com. His educational background includes an Associate's Degree in Animation & Concept Development from Madison Area Technical College.

Having held various positions in esteemed organizations like Raven Software, Human Head Studios, Scooter Software, Gear Learning, and Wisconsin Institute for Discovery (Field Day Lab), Tyler Anlauf brings with him a wealth of experience and expertise in the game development industry.

Highlights

Jun 14 · linkedin

If it's truth you seek, look in the dark...

So freaking proud of the work our team at Raven and Treyarch have accomplished on Call of Duty: Black Ops 6! I am honored to be working with such a passionate and talented team.

We're cooking up something special

Mar 21 · linkedin

Wow, I can't believe it's already been 5 years at Raven Software!

Shoutout to the the incrediblely talented folks who im lucky to work along side. I couldn't be more excited to see what the next 5 years brings!

Tyler Anlauf
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Location

Greater Madison Area