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Adam Gershowitz

Studio Head, ISX @ Netflix

Adam Gershowitz is a highly experienced professional in the gaming industry with a rich background in leading and contributing to the development of numerous successful games and expansions.

Adam has demonstrated his expertise by being involved in various aspects of game development, from early incubation and pre-production to launch and live operations.

He has a strong educational foundation, having studied Computer Animation, 3D modeling, Texture painting, Animation at The Art Institutes, and Computer Science, Graphics Programming / AI at Georgia Institute of Technology.

Throughout his career, Adam has held key roles in several renowned organizations, including being a former Studio Head at Netflix, VP of Product & Executive Producer at Elodie Games, and Production Director at Blizzard Entertainment, among others.

His portfolio features notable titles such as Overwatch 2, Overwatch, RIFT, Warhammer Online: Age of Reckoning, and expansions like RIFT: Storm Legion, Dark Age of Camelot: Darkness Rising, and more.

Adam Gershowitz's contributions to the gaming industry span various genres and platforms, showcasing his versatility and deep understanding of game development processes.

Highlights

Aug 28 · linkedin

Afternoon folks!

Got another new opportunity! We are looking for a Sr Game Producer to join May Garcia, Paul Calvert, and their awesome team of artists to help us wrangle everything as we march towards a 2025 game launch.

We're a small team so we're looking for T shaped producers who have shipped multiple games supporting creatives on a game team. Strong art knowledge & background is a big plus! As is deep experience working with external development partners / outsourcing to help bolster the internal team's capabilities.

If your a more technically oriented producer or project manager or lack game experience this role is probably not the right fit for you. That being said stay tuned we may have some things right up your alley posting over the next few months.

Please note I am NOT the hiring manager for this role. I'm happy to respond to folks with specific questions around the role or the studio, but if you want to get in touch with the Hiring team then your best route is applying via the below link!

Jun 18 · linkedin

Afternoon everyone!

We're still on the hunt for a hands on QA leader to help us launch our first cloud game. This is the perfect opportunity for somebody who wants to help build something from the ground up, and doesn't mind rolling up their sleeves and doing some of the work themselves. If you're interested read on for a "Cheat Sheet" on the types of things we are looking for in an ideal candidate

Key skills we are looking for...

  • Experienced being deeply embedded with a game development team, especially at the early 0 to 1 stages of making a game. This is a role where you will be shoulder to shoulder working in the trenches with developers. We want people that invested in the project, and capable of building strong collaborative relationships.

  • Technically capable of navigating your way around game development tools with strong familiarity with game engines (Unity is ideal), developer workflows / tools, build processes, etc. We're a small team so we're counting on you to be able to do forensic investigation and help us find the root cause of issues.

  • Knows their way around QA process & workflows. Our first QA lead will work with production to set up our QA reporting process including but not limited to; Bug workflows, JIRA setup & management, Test plan processes, Smoke & build testing, etc...

  • Comfortable with leading a small team (eventually). We fully expect to need to bring additional folks online for the project. But it will never be a massive team everyone on our team is a working manager. So we're looking for folks that are capable of managing a few high functioning individuals or a solid external outsource partner.

Still reading?! Awesome here is even more information to help you stand out!

You might be our unicorn if you...

  • Work on a larger development team as part of embedded QA. Ideally as a Sr Tester or Lead.. You focus on a specific area of game development have built a deep understanding of how the game works, the tools to make it and how to best partner with your developers to nip issues in the bud early. You're looking for a broader role, but you love development and you don't want to just be a people manager on a large team.

  • Are the QA equivalent of a Swiss army knife.. You've spent your time in the trenches of smaller startup teams or medium sized game teams. You didn't have an army of testers, or all the fancy toys.. and you didn't need it b/c you and your crew were basically the QA version of Seal Team 6

  • A grizzled veteran of many a game launch.. You've been there done that, and have the tradeshow T-shirts to prove it. Day to day you manage a large crew of amazing QA folks, but secretly you wish you can go back to the glory days and roll up your sleeves and get your hands deep in the guts of a game again.

Adam Gershowitz
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Location

Irvine, California, United States