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Farhez Rayani
Lighting, CG, VFX Supervisor & Lead — Pixar | Disney | Retro Studios / Nintendo | Autodesk | Adobe
Farhez Rayani is an accomplished professional with extensive experience in CG film production, specializing in lighting, VFX, and technical supervision.
During his tenure at Pixar Animation Studios, Farhez held various key roles, including Lighting Director of Photography, Lead, Master Lighting Artist, and Technical Director, contributing to Academy Award(R)-winning and nominated projects.
As a founding team member of Pixar's Spark Shorts program, his leadership significantly reduced production time and costs for short films, facilitating a more diverse range of storytelling at the studio.
Farhez's expertise extends to both Animated and VFX films, having worked with esteemed studios like Walt Disney Animation, Rhythm & Hues, Rising Sun Pictures, and on client projects for Meta/Facebook, Disney/Marvel, and Netflix.
A pivotal role in the production of the stylized animated film 'Sonder', created with Unity, showcased his abilities as a CG/VFX Supervisor and Lighting DP, earning multiple awards internationally.
His creative prowess and technical acumen have also been demonstrated in dozens of CG and Augmented Reality projects, reaching vast audiences and earning accolades, including winning the Best Immersive award at the Tribeca Film Festival.
Farhez's educational background includes a BFA in Media in Fine Arts from Emily Carr University of Art and Design, and studies in Computer Science, Mathematics, Philosophy, and Music at Simon Fraser University.
He has held various positions at reputable organizations such as Retro Studios/Nintendo, Stealth, Walt Disney Animation Studios, and Adobe Systems Incorporated, showcasing his versatility and leadership in diverse creative and technical roles.
Highlights
A few years ago I was curious about real-time lighting and so we made an animated film (Sonder) using Unity. That took me down the path of exploring more real-time projects including creating Augmented Reality (AR) for Meta, Netflix, Disney and Marvel. I've always been curious about games, yet another real-time artform, so I'm happy to share that I've joined Retro Studios / Nintendo, working on the widely anticipated release of Metroid Prime 4.
Happy to share my redesigned website complete with new lighting reel and galleries highlighting select film projects I've contributed to, including most recently: Disney's Wish.
There's more to come: CG/VFX Supervision & Creative Direction work and immersive (AR) projects.
Please take a look and share your thoughts. If inspired to share this post, please do — I'm actively seeking new opportunities.
