Sign In

Juan Linietsky

Juan Linietsky is a highly experienced professional known for his role as the Lead Developer of the popular Godot Engine and as a Game Development Consultant.

He studied Software Engineering at an undisclosed institution and Computer Science at Escuela Tecnica Ort.

With a rich history in various organizations, Juan has held positions such as Head Of Development at Godot Engine, Founding Member at Fundación Argentina De Videojuegos - Fundav, Game Development Consultant, Technical Director, Co-Owner And Technical Director at Okam Studio, Technical Consultant at Qb9 Entertainment, Consultant at Minor Studios, Independent Contractor at Sabarasa Entertainment, Owner at Codenix, Consultant at Lionstracs, Lead Engineer at Nimble Giant Entertainment, Consultant at Ruralnet, and Consultant at El Sitio.

Highlights

Sep 23 · twitter

They don't make puzzles in games like this anymore.. Maybe that's good, I guess. https://t.co/arWAFExuh1

They don't make puzzles in games like this anymore..
Maybe that's good, I guess. https://t.co/arWAFE
Jul 8 · Wccftech
Godot Engine Creator Will Go with Full Path Tracing Instead of a Lumen-Like Hybrid; Nanite-Like System Not Planned - Wccftech
Godot Engine Creator Will Go with Full Path Tracing Instead of a Lumen-Like Hybrid; Nanite-Like Syst
Dec 15 · Pocket Gamer.Biz
W4 Games raises $15 million to boost Godot engine development and services - Pocket Gamer.Biz
W4 Games raises $15 million to boost Godot engine development and services - Pocket Gamer.Biz
Juan Linietsky
Add to my network

Location

Argentina