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Subhransu Behera
Full Stack Developer and Organizer
Subhransu Behera is currently serving as the Assistant Vice President at GoNetZero™, where he leverages his extensive background in software development and mobile technology. He is recognized for his passion for next-generation technologies, including augmented reality and voice recognition.
Professional Background
- Current Role: Assistant Vice President at GoNetZero™
- Previous Experience:
- Full Stack Developer: Involved in enterprise mobile application design and development.
- Organizer of iOS Conf SG: Actively contributes to the iOS development community in Singapore.
- Contributions: Previously worked with platforms like Ray Wenderlich and has been a member of the Gnome Foundation since 2004.
Education
- Master of Arts (Creative Writing): LASALLE College of the Arts (2021-2022)
- Master of Science (Software Systems): Birla Institute of Technology and Science (2010-2012)
- Bachelor's in Information Technology: Silicon Institute of Technology (2001-2005)
Skills and Interests
Subhransu is skilled in full-stack development, particularly in mobile applications, and has a keen interest in community engagement through technology. He has also been involved in localization projects for software products, showcasing his commitment to inclusivity in tech.
His diverse skill set and leadership roles reflect a strong dedication to both technology and community development.
Highlights
30 days until 26th Feb.
I am reserving the last 10 days for Murphy’s law. So literally 20 days until the final, polished app of “The Wall of Shame”!
About 50-60% done. But still not happy with the flow yet. Something doesn't feel right.
I ideate a lot about the app with @VarunS_0.
But I told him two things: don't give me feedback until I am done end-to-end as it would slow me down and give me complete creative freedom.
He does that, but more than that, he holds me accountable more than anyone else I have ever met.
We all need friends like VarunS in our lives. ❤️
Day 18
Figuring out how much animation this app should have.
Animations are nice when people are in a good mood. They add something. But this app is different.
People don’t open a mood tracker with the same energy every time.
If someone is feeling okay or better, a bit of movement is fine. It helps carry that feeling. But when someone is low, even a small playful motion can feel wrong. It’s like the app isn’t paying attention.
So the app has to respond differently. More when someone has energy. Less when they don’t.
UI is mostly there now.
The tricky part is in the UX, to show the right animation intensity based on mood energy.
