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William Wylie-Modro
DevOps/Cloud Engineer & Game Developer - Volunteer for Regenerative projects
Professional Background
William Wylie-Modro is a seasoned DevOps and Cloud Engineer who has made significant strides in the realms of software development and game design over the years. His extensive experience encompasses various aspects of cloud architecture, emphasizing CI/CD (Continuous Integration/Continuous Deployment) pipelines, automated testing and deployment, as well as developing intricate scripts designed to efficiently manage complex infrastructures. Notably adept in both public and private cloud orchestration, William has honed his expertise primarily within Amazon Web Services (AWS) and Google Cloud Platform (GCP). This fusion of skills is powerfully complemented by his parallel career in game development, during which he has played an instrumental role in establishing backend systems for multiplayer games and advancing game development pipelines to enhance overall productivity and streamline processes.
In tandem with his technical prowess, William has amassed over five years of gaming and 3D experience primarily using industry-leading platforms including Unreal Engine and Unity. His proficiency in Blueprint and C++, along with his capability in C#, has allowed him to design and create numerous interactive 3D real-time simulations, pushing the boundaries of immersive experiences within the gaming landscape. Furthermore, William actively participates in guiding project management and making informed business decisions where appropriate, showcasing his analytical skills and ability to integrate technical solutions with strategic business frameworks.
Education and Achievements
William earned his Bachelor of Science degree in Physics from the University of California, San Diego, where he also complemented his technical education with a minor in Business. This educational foundation not only equipped him with a robust understanding of complex scientific principles but also ingrained a business acumen that he leverages in his career as both a technical engineer and a game developer. His strong analytical background plays a critical role in fostering innovation in his development practices.
Volunteer Work and Interests
Beyond his professional endeavors, William is passionate about regenerative agriculture and sustainability, dedicating considerable time to volunteer initiatives that promote peer-to-peer farmer education networks and regenerative practices. His interests extend into the crucial domain of carbon offset agreements, where he actively engages with various communities focused on regeneration and carbon dioxide removal (CDR). This dedication reflects his commitment not only to technology and gaming but also to environmental stewardship and sustainable innovation. William is an integral member of several regeneration and CDR communities, where he shares insights and collaborates with others who share his vision for a more sustainable future.
Achievements
- Over 5 years of professional experience in DevOps and Cloud Engineering, specializing in CI/CD and cloud orchestration.
- Developed backend infrastructure for multiplayer games alongside managing game development pipelines.
- Proficient in Unreal Engine and Unity with a focus on creating immersive 3D environments and simulations.
Skills and Expertise
- DevOps engineering
- Cloud architecture
- CI/CD pipelines
- Automated testing and deployment
- Infrastructure management
- Application containerization
- Game development (Unity and Unreal Engine)
- Project management
- Regenerative agriculture initiatives
