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Nick Klingensmith

Senior Software Engineer - StereoKit / XR Middleware

Nick Klingensmith is a seasoned coder and educator with a passion for game development, AI systems, and software plugins.

Starting his coding journey at the young age of 13, Nick has explored various programming environments and languages, including 2D and 3D games, virtual reality, mobile app development, expert AI systems, and web back-end development.

With a track record of success in international competitions like the Microsoft ImagineCup, Nick has also excelled in mentoring teams for similar events.

Nick's background in art and photography has honed his skills in aesthetics and design, enabling him to create visually appealing and functional products.

Nick's dedication to game development is evident in his continual pursuit of new ideas and exploration of APIs during his free time.

His educational journey includes a BS in Computer Science from the University of North Carolina at Charlotte and an AS in Simulation and Game Development from Central Piedmont Community College.

Nick's professional experience includes roles such as Senior Staff Engineer at Qualcomm, CTO at Simbryo, Senior Software Engineer at Microsoft, Game Programmer at Gun, and Teaching positions at various institutions like Radford University and Central Piedmont Community College.

Nick Klingensmith's expertise spans game development, AI systems, software plugins, and competition mentoring, making him a valuable asset in the tech and gaming industry.

Nick Klingensmith
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Location

Greater Seattle Area